I.      Time Line

    Brainstorm a name for thesystem, device(s), and parts of the interfaces

II.    Analysis

TBDduring research

III.  Labor & Tasks

IV.  Deliverables

V.    Resources

VI.  Research Issues

VII.Risks

VIII.       Approach

TheFamily Manager Project Team is creating a collaborative application formanaging the complexities of family lives and schedules. In our design,different functions of the application will be organized into separate modules.The premise of this structure is that some parts of the application arelogically discrete entities, and that this pattern applies to functional use,some discrete features, and individualized interfaces. Naturally, the modulesare themselves part of a larger whole, and some functions, features, andinterfaces will be shared.

 

The modules of ourapplication will likely relate to one another as Òhub-and-spokesÓ [of a wheel],so that one module will play a central organizing role. This modular conceptalso structures our division of labor, with one team member ÒowningÓ eachmodule, and this pattern will likely be followed through many design tasks,from requirements analysis, to prototyping, and ultimately to presentation.

 

 

ModuleBreakdown

Central Module – Ren Pope

Common functions, features, and interfaces

Use case: turn-on, install,hardware, devices

Home Module – Jill Ellis

Users,Tasks, Locations and Time Inside of the home

Use case: chores, daily tasks(dinner), time-shifting visualization

Outside Module – DavidPepper

Users,Tasks, Locations and Time Outside of the home

Use case: shopping,appointments, time-shifting visualization

Social Module – JanetLenzer

AccessPrivileges and Constraints between users

Use case: adding andsubtracting users, modeling relationships, changing privileges for users overtime

 

DesignMilestones

ApproachDocument: Ren Pope and David Pepper

Purposeand Scope: All

ResearchTopics: All (TBD)

Interface Design and Presentation

Central Module – RenPope
Home Module – Jill Ellis
Outside Module – David Pepper
Social Module – Janet Lenzer

Possible Design Media (across tasks):

Power Point
Conceptual diagrams to explain designwithout showing content (wireframes)
Demonstration prototypes
Visualizations and other diagrams toexplain key concepts

Presentation Templates and Graphic Design – Jill Ellis and Janet Lenzer